Designing a game for EGX

In Febuary my game idea was selected for the Tranzfuser competition.  We recieved £5000 over a 10 week period, and in 1 month we get to showcase our demo at EGX 2017 alongside the 20 or so other teams selected. I made Six Sided Slime as a project for artists, which is what the team… Continue reading Designing a game for EGX